Game Design Resume Example & Writing Guide

A game designer needs to match creativity with technical skills and industry know-how. Use this game design resume example and tips to showcase your skills in your own resume.

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By Ho Lin 5 minute read

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Game design resume example: overview

A game designer needs to be creative yet technical, taking care of all aspects of game development, including story, character, level design, settings and the rules of gameplay. Therefore, game designer skills include programming, graphic design, scripting, game mechanics and much more. The best resume for a game designer job will reflect this broad range of abilities and show that you have the relevant skills to perform the role’s duties.

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What to highlight in a game design resume

Any recruiter for the gaming industry wants to see evidence of technical expertise shown through either your previous work experiences or the skills you possess. You must establish your credibility to show the hiring manager that you can perform the duties outlined in the job description.
 
However, it’s also essential to highlight your interpersonal skills. Teamwork is critical in game design, so you need to show you can collaborate with team members effectively.

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How to write your game design resume

Your resume comprises different sections, including the header, the resume summary or objective, and sections outlining your skills, work experience and education. You can arrange your resume according to one of three different resume formats: the chronological format, which emphasizes work history, the functional format, which emphasizes skills, and the combination format, which stresses both. Choose a format that puts your strengths first, whether it’s skills or extensive work experience.
 

Header

 
You must make it easy for the hiring manager to contact you. You do this by putting your full name and contact information at the top of the page in your header. For a game designer resume, you should put any portfolio links and your LinkedIn profile into the header too. This allows the recruiter to check out your work if they wish.
 

Resume summary or objective

 
The resume summary or resume objective lays out how your relevant experience impacts what you can do for the company. It’s a two to three-sentence paragraph that introduces your career background and lists some of your specialties. Check out the links above to explore the differences between them.
 

Skills

You’ll need to reference both soft and hard skills to land your dream job in game design. Check the job posting for clues as to what the hiring manager is looking for, and use this to frame the skills you advertise in your skills section. Employers are looking for the following job skills for a resume:

Work history 

 
In reverse chronological order (most recent job first), list your previous relevant professional work experience in this section. Experience may be challenging to evaluate. Many game designers spent years as a programmer or in quality assurance testing before entering game design. Some may have worked on mobile games or may have contributed in some way to AAA games. Others may be entry-level. Depending on where you are with your journey in game design, you need to choose roles that are relevant to the job you are applying for. There can be various job titles within game design that incorporate different duties, so be sure to check the job description fully.
 
A professional resume helps draw the line between your previous roles and the job advertised. Make sure to outline duties and responsibilities with action words (e.g., “Managed,” “Oversaw”) to give agency to your achievements.
 

Education

Your education section should highlight any certifications you have that show your expertise in game design. Many candidates now enter the field with a bachelor’s degree in game design, computer science, or a related degree. While not always a necessary qualification, you should include it in your resume if you have it. Technical certificates in specific programming languages or software applications should also be featured here as evidence of your skills.

Do's and don'ts for a game design resume

Do's
  • Take time to edit your resume, checking for errors in spelling and punctuation. A job application should be mistake-free.
  • Use correct terminology and industry jargon to show your expertise. Using the right terms when outlining previous experience indicates that you are up to date in industry standards.
  • Tailor your resume for the job description. Game design roles can vary, so check the job duties and make sure you address them in your resume.
Don'ts
  • Write your resume without any help. Instead, use the ResumeHelp Resume Builder and its job-specific suggestions.
  • Stretch the truth about your skills and experience. For example, don't claim knowledge of Unreal Engine if you haven't worked with it. This is disingenuous, and the consequences can be greater than simply losing the job opportunity.
  • Get too wordy with your resume. Focus on short bullet points and phrases, concentrating on the skills and qualifications that make you the best fit for the job. A compact resume will boost your chances of a hiring manager reading the whole document.

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FAQ: Game design resume

Have questions? We’re here to help.

You should always write a cover letter. Writing a cover letter shows you are genuinely interested in the role. It also allows you to expand on some aspects of your resume and deliver a personal touch. Check out our tips for an effective cover letter.

You don’t need a formal qualification to become a game designer. However, as with many technical roles involving some aspect of programming, computer science or digital design, there are increasing numbers of entry-level candidates coming into roles with a bachelor’s degree. Look into options for online professional certifications for game design-related skills to boost your chances of landing a role.

Check out our helpful guide to writing a targeted resume. One tip is to address the keywords used in the job description (e.g., particular skills or experiences the employer favors). This will vary from job to job as game design roles will often specify what software knowledge is needed. Addressing these keywords in your resume will help it pass reviews from applicant tracking systems (ATS) that hiring managers use to screen resumes.

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WRITTEN BY Ho Lin

Ho Lin is a Certified Professional Resume Writer (CPRW) and editor with two decades of experience in content strategy, creation, and development. He holds a Master’s degree in Creative Writing from Johns Hopkins University and his background includes experience aiding military veterans as they transition to civilian careers.

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